Gunz The Duel Quest LogReported This is a featured page

What exactly are quests in this world of tough competition between gun-slingers and skilled swordsmen? They are a test of endurance and level stomping fun!

Players can make rooms in the Lobby that host a series of monster killing stages that test the entirety of a player's knowledge of game mechanics. Going through rooms from your basic maps like Dungeon, Prison, and Mansion; players fight through hordes of monsters, from skeletons to goblins. And, if that isn't enough, players can collect relics and goodies from the quest, enhancing their gameplay with better weapons and armor, or challenging themselves to the next level through big bad bosses.

Want to figure out what styles work and how? Check out GunzWiki's Styles Page for more info!
Got a cool quest idea or want to read other people's quest ideas? Check out the Fan-Made Quests section today http://gunzwiki.wikifoundry.com/page/Fan-Made+Quests+%2F+Discussion

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[ The Stages ]

First off, there are level differences. Players enter different difficulties based on their level.
Difficulty goes down to how many mobs are in a room, what kind of mobs there are, and how many stages you play.

-Level Chart-

LEVEL 1 - Quest Lv. 0
LEVEL 5 - Quest Lv.1
LEVEL 13 - Quest Lv.2 (Requires a [Page 13] from the store)
LEVEL 25 - Quest Lv.3 (Requires a [Page 25] from the store)
LEVEL 41 - Quest Lv.4 (Requires a [Page 41] from the store)
LEVEL 65 - Quest Lv.5 (Requires a [Page 65] from a boss fight.(Cannot be bought))
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-Stages per Quest Level-

Quest Lv. 0 -> 3 Stages (Easy)
Quest Lv.1 -> 4 Stages (Easy)
Quest Lv.2 -> 5 Stages (Easy)
Quest Lv.3 -> 5 Stages (Medium)
Quest Lv.4 -> 5 Stages (Hard)
Quest Lvl.5 -> 5 Stages (Hard)
Boss - One, Three or Four stages depending on the boss. (Hardest)

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-The 3 Different Maps for Quests-

[MANSION]

Mansion consists of the maps from Mansion (obviously) and Garden (with light) and it's filled with crazed goblins ready to chop you up.

[DUNGEON]

Dungeon is just Dungeon map itself loaded with a bunch of undead baddies.

[PRISON]

Prison consists of just Prison, and it is filled lizardmen followers looking to make you mincemeat.

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[ Bestiary ]
*Note - Pictures are from Nayruu's quest guide on IJJI forums.

MANSION

* Goblin Soldier
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Goblin soldiers are your basic energy filled humanoids looking to cut you up. They run at a decent pace and do minimal damage with a small dagger on their side. They pause between slashes, and are easily fooled by simply running past them or around them.

Health 30
Armor 30
Damage Slash: 20 damage
Drops HP / AP / Ammo / Raw Meat
Level Appearance 0-5


* Goblin Gun-slinger
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When you put a rifle on a goblin, things start to get a bit annoying. These guys like to follow in the back of the pack and occasionally fire a shot in your general direction to inflict some damage on you when you aren't looking. They can also use their guns to bash you if you get too close, and run they run a bit slower than the basic goblin.


Health 30
Armor 30
Damage Gunshot: 15
Drops HP / AP / Ammo / Seasoned Meat
Level Appearance 0-5


* Goblin Shaman
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The goblin shaman will be the first big threat you see on the maps. The shaman can do one of two things, heal a squadron of enemies around him, or hit you with a stunning attack that leave you vunerable to attacks. He runs at the same speed as the basic goblin (if not faster). More commonly known as 'Goblin Mage'.

Health 40
Armor 40
Damage *Stun Smash: 30
*Squad Heal: Heals nearby allies
Drops HP / AP / Ammo / Steak
Level Appearance 1-5


* Goblin Commander
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The commander is a giant spiked club wielding brute who is basically a toughened version of the first goblin. He has more health, more defense, hits a bit faster and harder, and runs at you as if you're a piece of meat.

Health 50
Armor 100
Damage Spiked Smash: 30
Drops HP / AP / Ammo / Goblin Doll / Goblin Skull / Goblin Commander's Club (only on Goblin King boss battles)
Level Appearance 2-5


* Goblin Grand Shaman
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The shaman is a big challenge to new questers, mainly because he is a horrible being. He does one of three things, cast an incantation at you making you slower than ever, hurl three fireballs in your general direction, and if you're too close, he slaps you silly with his Shaman stick. He runs around the same speed as the crowd of goblins mentioned above. He is also commonly known as the 'Goblin Elder'.

Health 200
Armor 100
Damage *Skull Staff: 30
*Fireball: 50
*Slow Curse: Makes target slower.
Drops HP / AP / Ammo / Crimson Necklace
Level Appearance 3-5


** Boss : Goblin King
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This is the first boss you should ever attempt, mainly because the Goblin King is slow, slow, and slow. It takes him forever to hit something, and when he finally does decides to attack, it takes him forever to recover from the "work" he just did. He also takes forever to move around the map, making him an easy target for any gun really. Problem? Well, you get hit with any of his attacks, you could find yourself a soon fond memory, or dead. He packs some heavy damage, and without some armor, your status of being a player in the room could change to "spectator". When you fight him, he also has a bunch of baddies covering him, so you'll have to watch out for some side interference from the local minions. Oh did I mention? Boss spawns are infinite, don't bother wasting ammo (:

Health 7000
Armor 7000
Damage *Hammer Swing: 50
*Earth Split: 100
*Fireballs: 80
Drops Goblin King's Skull / Goblin King's Axe / Torn Page 65 / Goblin Hat (equipable, comes in different genders) / Goblin King Rocket (equipable)
Level Appearance Requires players to sacrafice a [Goblin Doll] and [Crimson Necklace]


* Event: Santa Goblin
Santa Hat Goblin
Appears in Regular Mansion Quest and is a special Winter Event Goblin. He can drop an array of Christmas clothing such as hats, boots, and so on.

Health 30
Armor 30
Damage Slash: 20
Drops HP / AP / Ammo / Raw Meat
Level Appearance 0-5


DUNGEON


* Skeleton Soldier
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They're slow, they're UN-dead! What are they? Skeleton soldiers. Easier than the goblin by speed and damage, skeletons are a good way for practicing the quest mode and aim. They attack with a super slow slash, which frankly, isn't very effective (no wonder they died, they're horrible soldiers).

Health 50
Armor 50
Damage Slash: 15
Drops HP / AP / Ammo / Small Skull
Level Appearance 0-5


* Bonedancer Mage
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A nuisance of the dungeon stages, mages are perhaps one of the most annoying monsters in quest mode. Attacking with either a hoaming fireball, three magical arrows, or a slash with their hands, mages make sure you're on your feet as they start to amass and hurl spells at you. The good thing is, they're even slower than the skeleton soldiers! So you'll have plenty of time dancing around them and evading most of their attacks.

Health 40
Armor 40
Damage *Grim-Scratch: 20
*Will o' Wisp Fireball: 8 (homing)
*Arrow Barrage: 15
Drops HP / AP / Ammo / Small Skull
Level Appearance 0-5


* Skeleton Knight
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Here's where it gets tough in the dungeon, as you get to mid-leveled stages, you start to see skeleton knights. These guys are tough! With their high health and armor, they rip through the map looking for targets to cleave with their great swords. To make matters worse, they're quite fast. You'll need to get accustomed with their speed as you continue on because you'll be seeing a lot him later as you level.

Health 80
Armor 100
Damage Great Blade: 30
Drops HP / AP / Ammo / Skeleton Doll
Level Appearance 2-5


* Skeleton Champion
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A loud thump comes from inside the dungeon, followed by another, and then another. Could it be treasure? A secret room opening? Noooo! It's the skeleton champion! Now this guy is a handful, because he is probably the fastest enemy mentioned yet, and he does massive damage. He also has plenty of health and armor so make sure he doesn't catch up to you.

Health 200
Armor 100
Damage *Marauder Slash: 40
*Sword Tremor: 20 damage + stun + additional damage as to how close you are when he does the attack.
Drops HP / AP / Ammo / Large Skull
Level Appearance 2-5


* Bonedancer Secret Keeper
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Very much like the Goblin Shaman above, this guy has all the furnishings of an annoying enemy. First off, he gets to stun you (that's not cool). Then, he gets to hurl lightning around (hey, this guy sounds unbalanced). But that's alright, because he floats like he's never ever going to reach the finish line, yes folks, he's slow. It's not too hard to evade his attacks, but be wary, he has enough health to make his presence well known.


Health 200
Armor 100
Damage *Heretic's Claw: 30
*Hex: Slows movement *Lightning Strike: 20 *Crashing Thunder: 30
Drops HP / AP / Ammo / Mysterious Skull
Level Appearance 3-5


** Boss : Superion the Tainted
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Superion is the second easiest boss in the game, but don't let that fool you. Beginners will have difficulty with him if they've never fought him before because he is SUPER fast (fastest boss I believe). Armed to the teeth, Superion has his trusted sword, a load of wicked spells, and of course, the infinite spawning minions. If you get to close to Superion, he hacks and slashes the spot you were at with his sword inflicting heavy damage. If you try to run away from him, he either throws a couple of fireballs at you or sends a force wave down your path. Not the most fun guy on the block, but once you get him down, he's fun and easy.

Health 6000
Armor 7000
Damage *Wicked's Slash: 50 *Chasing Force: 30
*Great Blade Tremor: 50 *Ffireballs: 40
Drops Superion Sword / Enormously Huge Skull / Torn Page 65 / Demon Hand (equipable, different genders) / Demon Bringer (equipable)
Level Appearance Requires a player to sacrafice [Skeleton Doll] and [Large Skull]


** Boss : Aneramon the Wicked
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Aneramon is quite a tough boss, in which needs all members to be prepared mentally and physically (get those fingers ready). First off, this boss will rarely move from his spot if someone distracts him, and even if he moves, he isn't going far. But it doesn't matter how much he moves, the real threat is, what he can cast. He selects from two spells, either beating on the close character with a highly stunning blow; or he can hurl five, count em', five lightning shots at the direction he's pointing at.

Health 6000
Armor 7000
Damage *Chaotic Lightning: 30 *Heathen's Bolt: 30
*Crashing Sorrow: 20 + stun
Drops Aneramon's Sword / Devil's Dictionary / Torn Page 65 / Leather Wrap Shoes (equipable, different gender) / Odd Gun (equippable)
Level Appearance Requires a player to sacrafice [Skeleton Doll] and [Mysterious Skull]

** Boss : Lich
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Deep within the darkest pits of the Dungeon, lays the most ancient of the undead spirits who still roam the world. The Lich is the final boss of Dungeon, and is the winged beast of death. Lich isn't very fast, but his area attacks are crazy, and require players to be on their toes at all times. The map is littered with mobs and mini-bosses alike, making it even more of a hell-fest as it already is. It is also armed with the all too famous arrow attack the mages have, a fiery breath of doom, and to top it off, a spell that drops a whole meteor-sized fireball down onto you. Good luck, you'll need it.

Health 7000
Armor 7000
Damage *Condemned Arrows: 40
*Breath of Flame: 30
*Inferno: 50 (large area)
Drops Lich's Tail / Torn Page 65 / Dark Lord Trousers (equipable, different genders) / Wings of Catastrophe (equipable)
Level Appearance Requires a player to sacrafice [Devil's Dictionary] and [Enormously Large Skull]


* Special : Richie
Gunz The Duel Quest Log - GunZ The Duel Wiki
Along-side of Lich, Richie is a liitle wimpling compared to Lich, but don't let that fool you, he can still be of some harm. Well, not really. Richie is best known for dropping ammo, so if you ever are in need of some extra clips, bat down a couple of these guys.

Special Note: If you hit them with a massive, with a fire element(Canopus'), Ice element(Enia's) or a poison element(Gistons'). Than there will be an amazing and big firebreath(Fire) or there will be a big ice 'ball'(Ice) and when you've hit it with a poison element, there will be a big poisonous gas-dolt.
The big breaths do not damage the players.
This amazing trick isn't possible on The Lich, the boss.

Canopus' (Fire)
Fire breath after massiving richie with fire element

Giston's (Poison)
Richie posion

Giston's (Poison)
Posion richie

Health 40
Armor 0
Damage Hell Imp Breath: 10
Drops Ammo
Level Appearance 5 and Lich Boss

Dulces †BossHun†ers Mini Lich explosion

Canopus', Giston's and Enia's elements.

PRISON

* Lizardman Grunt
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Nobody ever wondered who ate the leftovers they threw in the sewers, but as the Gunz quest mode shifts to the Prison, now we know. The pesky lizardmen litter the prison cells and sewers claiming all they see, and hacking on uninvited guests. They are quite quick, and give a little bite, but overall they aren't a big worry.

Health 50
Armor 50
Damage Axe Swing: 15
Drops HP / AP / Ammo / Iron Earring
Level Appearance 0-5


* Lizardman Alchemist
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FIghting alongside the Lizardman, the alchemist of the Lizardmen army serves as a back up of the force by throwing out painful barbs or blasting you with a quick brewed poison explosion. Case in point, he is a nasty little bugger.

Health 40
Armor 40
Damage *Claw Swipe: 20
*Barb shooter: 7x2
*Poison Brew: 16
Drops HP / AP / Ammo / Silver Earring
Level Appearance 0-5


* Lizardman Berserker
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Armed with muscle, armor, and a big pole axe, berserkers charge through the map tearing down everything they see. Seeing as prison maps are cramped enough and filled with little grunt lizardmens, the berserker's presence doesn't really help as it takes up more room, blocking escape paths, and they have a very small delay after every attack.

Health 90
Armor 90
Damage Heavy Axe: 30
Drops HP / AP / Ammo / Gold Earring / Kobold Doll
Level Appearance 2-5


* Lizardman Tyrant
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After killing the other types of lizard beings, you halt before a massive beast who's shadow cloaks over you. The Lizardman Tyrant, standing at a little more than two times of the berserker (and three times the width), roars at those who disturb the prisons. Luckily, you don't see him as often as you'd think, and that's a good thing, because his massive body often leaves no room to run and his has some nasty area attacks to nail you into the mob. Well, at least he's easy to shoot.

Health 160
Armor 160
Damage *Massive Swing: 40
*Acid Cloud: 30
Drops HP / AP / Ammo / Platinum Earring
Level Appearance 4-5


** Boss : Lizardman King
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When a tyrant hits that special part of their life, they start to change. Things get hairier, they get taller, and before you know it, they become kings. Lizardman king is quite an annoying boss for those who haven't devised a plan against him, because the entire map against him is a small tunnel strip loaded with lizardmen grunts. He wields a massive axe and can breath lines of poisonous gas; although they aren't hard to evade, one fatal step and you could find yourself doomed. He isn't very fast, typically falling behind the mad grunts running to get you, which gives you plenty of time to recuperate and plan your next motives.

Health 5000
Armor 7000
Damage *Gullotine Slash: 40
*Poisonous Decree: 30x4
*Will to Followers: Heals squad of grunts
Drops Great Lizardman's Axe / High-Class Gear / Torn Page 65 / Lizardskin Gloves (equipable, different genders) / Battle Axe (equipable)
Level Appearance Requires a player to sacrafice [Gold Earring] and [Platinum Earring]


** Boss : Broken Golem
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A secret project hidden within the prison. For days and nights, the lizardmen have kept out adventurers from their domain to conceal their doomsday device, the golem. Luckily, you found it before it has been built completely, but that doesn't mean you aren't in for a hell of ride. The golem pretty much never moves, and he doesn't really have to, the room is already filled with every lizardman specie known above. To make things sweeter, he has a bunch of attacks that cover up anywhere from around him to 2/3 of the room, sounds exciting doesn't it?

Health 7000
Armor 8000
Damage *Fists of Creation: 50
*Mad Alchemist (1): 40
*Mad Alchemist (2): 40x2
*Mad Alchemist (3): 40x3
Drops Broken Gear / Golem Sword / Torn Page 65 / Android Mask (equipable, different genders) / Shattered Iron Shotgun
Level Appearance Requires a player to sacrafice [High-Class Gear] and [Kobold Doll]


The Palmpow Quest

* Baby Palmpow
Baby Palmpow

* Palmpow (green)

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* Palmpow Commander
Gunz The Duel Quest Log - GunZ Wiki

* Palmpow (blue)
[Untitled]

* Cursed Palmpow
Gunz The Duel Quest Log - GunZ Wiki
Appears with a chance of 1% in every Quest. It can't be hit by Melee Attacks. If you wave it before you attacked it, it will wave back. When dead, this Baby Palmpow drops a "Palmpow Doll" 100% of the time. The "Palmpow Commander" items consist of a "Palmpow Doll" and a "Goblin Doll" for the quest in the mansion. After completing the quest in the mansion the Palmpow Commander will drop the "Palmpow Idol" 100% of the time in the last stage. This is needed for the "Palmpow Quest". The "Palmpow Quest" consists of the "Palmpow Idol" and the "Kobold Doll" for the quest in Jail. This quest is 4 stages long and the Palmpow at the end of the quest drops either the Cursed Palmpow Idol (Randomly), Torn Page 65, Palmpow Launcher, Palmpoa Shirt. The "Cursed Palmpow" needs the "Cursed Palmpow Idol" and the "Skeleton Doll". It takes place in the dungeon and is the last of the whole Palmpow Quest. It consists of 4 stages and at the end of the 4th stage is the Cursed Palmpow. Once defeated it will drop either Torn Page 65, Ice Crystal, Palmpow's Ice Blade, Palmpoa's Helmet.

The Palmpow quest consists of 3 quests. "Palmpoa Commander", "Palmpow", and "Cursed Palmpow."


Health
Armor None
Damage None
Drops Palmpow Doll
Level Appearance 1% Chance In Every Game

*Page was made by Thahanos with help from many contributors who added missed content and fixed up some words. Thanks e1014 for adding the Pamloa area. Thanks to Pirakahunter788 for adding some missing details to Goblin area and adding the Palmpow Pictures.


lowie01
lowie01
Latest page update: made by lowie01 , May 27 2009, 3:31 AM EDT (about this update About This Update lowie01 Added video with exploding Richies. Fire, poison and ICE! =D - lowie01

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Started By Thread Subject Replies Last Post
chihakuryu full quest guide 1 Oct 9 2010, 6:55 PM EDT by sumesh19
Thread started: Aug 4 2009, 9:29 PM EDT  Watch
For a full quest guide which covers everything (about twice as much as this guide) go to
http://forums.ijji.com/showthread.php?t=580504
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chihakuryu palmpow update it plz 0 Jun 12 2009, 11:09 AM EDT by chihakuryu
Thread started: Jun 12 2009, 11:09 AM EDT  Watch
An addition to the plampows that appear in pages, it should be noted that yes they can be attacked using just melee weps. To learn how check out my latest vid TKG/DGK naked no ap sword only in which we kill a palmpow using just swords.
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pirakahunter788 Palmpow 3 Jun 8 2009, 10:09 AM EDT by KeanBeanFightinMachi
Thread started: May 18 2009, 7:55 AM EDT  Watch
Just dang shoot it. Duh. The palmpow doesnt happen 1%, in fact, its mostly 50/50 of the time. They are so small that yes they're immune to melee so when the last level arrives use ONLY melee until every single baddie is gone. Then shoot the dickens out of the palmpow.
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